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N/ARecruiting

Self-Directed Upper Extremity Gaming in Inpatients With Stroke

Sponsored by Milap Sandhu

About this study

STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.

Enrolling at this location

Shirley Ryan AbilityLab

Chicago, Illinois

I'm interested

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Trial data sourced from ClinicalTrials.gov.